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It sends traffic at your game's real tick rate — 128 Hz Valorant, 64 Hz CS2, 20 Hz Apex — not generic pings. How we measure.
Measuring…
The verdict for this game appears once the first full second of packets is in.
Comparing with other tests to this server…
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| Date & Time | Duration | Avg Ping | Avg Jitter | Packet Loss | Actions |
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Speed tests measure bandwidth, not stability. You can have a gigabit connection and still experience rubberbanding, robotic audio, and disconnects.
PingPacketTest monitors your connection continuously. Instead of a large file download, it sends tiny data packets to detect the hidden packet loss, jitter, and ping spikes that standard speed tests miss.
The dynamic chart visualizes the health of your network. Here is what the metrics mean.
Ping is the reaction time of your connection. It measures how fast a data packet travels from your device to a server and back.
Packet loss occurs when data fails to reach its destination entirely. Even 1% packet loss causes stuttering and dropped inputs.
Jitter is the variation in your ping over time. If your ping fluctuates rapidly between 20ms and 80ms, you have high jitter.
If the test reveals instability, use this guide to identify the cause and apply the correct fix.
The Symptom: Everything feels delayed. Web pages pause before loading, and actions in games happen slightly after you click.
Causes & Solutions:
The Symptom: Audio in Zoom or Discord sounds robotic. Video streams stutter. In games, players appear to move smoothly, freeze, and then speed up.
Causes & Solutions:
The Symptom: Severe disruption. Voice calls drop entirely, video streams crash, and multiplayer games disconnect or rubberband violently.
Causes & Solutions:
Speed tests measure raw download volume, while gaming requires a continuous, stable data stream. You can have high bandwidth but suffer from packet loss or jitter. Our test reveals these hidden stability issues.
A healthy network should always show 0% packet loss. Any amount of packet loss means data is actively failing to reach the server, which will cause disconnects, missing audio, and teleporting in games.
Robotic audio is caused by high jitter, which usually stems from an unstable Wi-Fi connection. The most effective fix is to plug your computer directly into your router using an Ethernet cable.
ISP support agents often ignore speed test screenshots. Leave this continuous ping monitor running until a disconnect happens. Save the chart as a PNG or export the CSV file to provide them with hard technical evidence.
Run a test while connected to Wi-Fi, then run it again using an Ethernet cable. If the wired test is clean, your Wi-Fi router is the problem. If both tests show red lines, the issue is with your ISP.
Leave this test running in a background tab while you work or play. After you experience a disconnect, return to the tool and use the timeline scrubber to scroll back and analyze the exact moment the connection failed.
Every online game updates at a specific speed, known as the tick rate (Hz). Testing your connection at the wrong speed can hide the exact lag you are trying to fix. Select your game below to simulate its exact network traffic.
See the tick rate and packet size of all 566 supported games →